“TopMod3d is a free, open source, portable, platform independent topological mesh modeling system that allows users to create high genus 2-manifold (watertight) meshes.”
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TopMod is based on a new paradigm that allows dynamically changing the topology of 2-manifold polygonal meshes. The new paradigm always guarantees topological consistency of polygonal meshes.
Based on our paradigm, by simply adding and deleting edges,handles can be created and deleted, holes can be opened or closed, polygonal meshes can be connected or disconnected. These edge insertion and edge deletion operations are highly consistent with subdivision algorithms. In particular, these operations can easily be included into a subdivision modeling system such that the topological changes and subdivision operations can be performed alternatively during model construction.
TopMod demonstrates practical examples of topology changes based on this new paradigm and show that the new paradigm is convenient, effective, efficient, and friendly to subdivision surfaces.
Please visit the new TopMod homepage at http://www.topmod3d.org/ to find out more and to download executable version for Windows and OS/X.
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I design graphics and websites as freelance, also make works such as illustrations in drawings and personal outputs by FLASH.
We are a Tokyo based graphic and web design studio specializing in typographical drawing and developing experimental work through motion graphics.
Modest to say the least!
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