The Applet Is Here: vOICe
Classic auditory effects: The vOICe applet, owing to its generality, can also be used to demonstrate many classic auditory effects like beats, combination tones, critical band masking, forward and backward temporal masking, informational masking, auditory streaming (auditory fusion versus segregation or fission), comodulation masking release (CMR), modulation detection interference (MDI), auditory profile analysis, the role of onset asynchrony, spectral change detection, etc.
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Thanks for all the good work for many years now.
Christopher Clark‘s visual analogy for dynamic explains in part why music sounds worse now. This image links to a PDF of his full poster, “A Visual History Of Loudness.”
Full PDF Poster: Why Music Sounds Worse
Found Here: Kaustuv DeBiswas
Try “Springy Redux” and “Springy Classic” first.
Thank you for this wonderful Processing Code.
An Example that I made from “Springy Classic”:
Found Here: The National Vacuum Tube Museum
A vacuum tube consists of electrodes in a vacuum in an insulating heat-resistant envelope which is usually tubular. Many tubes have glass envelopes, though some types such as power tubes may have ceramic or metal envelopes. The electrodes are attached to leads which pass through the envelope via an airtight seal. On most tubes, the leads are designed to plug into a tube socket for easy replacement.
The simplest vacuum tubes resemble incandescent light bulbs in that they have a filament sealed in an evacuated glass envelope. When hot, the filament releases electrons into the vacuum: a process called thermionic emission. The resulting negatively charged cloud of electrons is called a space charge. These electrons will be drawn to a metal plate inside the envelope, if the plate (also called the anode) is positively charged relative to the filament (or cathode). The result is a flow of electrons from filament to plate. This cannot work in the reverse direction because the plate is not heated and does not emit electrons. This very simple example described can thus be seen to operate as a diode: a device that conducts current only in one direction. The vacuum tube diode conducts conventional current from plate (anode) to the filament (cathode); this is the opposite direction to the actual flow of electrons (called electron current).
Vacuum tubes require a large temperature difference between the hot cathode and the cold anode. Because of this, vacuum tubes are inherently power-inefficient; enclosing the tube within a heat-retaining envelope of insulation would allow the entire tube to reach the same temperature, resulting in electron emission from the anode that would counter the normal one-way current. Because the tube requires a vacuum to operate, convection cooling of the anode is not generally possible unless the anode forms a part of the vacuum envelope (in which case the cooling is by conduction through the anode material and then convection outside the vacuum envelope). Thus anode cooling occurs in most tubes through black-body radiation and conduction of heat to the outer glass envelope via the anode mounting frame. Cold cathode tubes do not rely on thermionic emission at the cathode and usually have some form of gas discharge as the operating principle; such tubes are used for lighting (neon lamps) or as voltage regulators.
Sometimes another electrode, called a control grid, is added between the cathode and the anode. The vacuum tube is then known as a “triode.” A triode is a voltage-controlled device, in that a voltage that is applied as an input to the grid can be used to modulate the rate of electron flow between anode and cathode. The relationship between this input voltage and the output current is determined by a transconductance function. Control grid current is practically negligible in most circuits. The solid-state device most closely analogous to the vacuum tube is the JFET, although the vacuum tube typically operates at far higher voltage (and power) levels than the JFET.
Found Here: Soundation Studio
A powerful online sequencer with real time effects, virtual instruments and a fully integrated Sound Shop.
– You have 6 minutes to build a Max-patch and do a performance with it.
– Start with an empty patch.
– Only use the standard objects that are part of Max/MSP/Jitter.
– Don’t use externals, pre-build external datafiles, help files, or anything of that kind.
Watch Here: Max Live Coding
A generative composition located here: Sonata For The UnAware