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Archive for January 1st, 2011

OSX Version At This Page:

Enter: cfxr

Original Windows Version:

Enter: sfxr

Info From Web Site:

“This is a little tool I made in connection with the 10th Ludum Dare competition held in December 2007. Its original purpose was to provide a simple means of getting basic sound effects into a game for those people who were working hard to get their entries done within the 48 hours and didn’t have time to spend looking for suitable ways of doing this.
The idea was that they could just hit a few buttons in this application and get some largely randomized effects that were custom in the sense that the user could accept/reject each proposed sound.

It turned out to work rather well and a lot of the entrants used it, which is cool. Anyone else in the same situation (need some basic sound effects, don’t really care about top quality, have no idea where to get them) should find it pretty useful, if nothing else then just as placeholder sounds to kill the silence until final content has been produced.

Basic usage involves hitting the randomize button (or one of the other buttons to your left if you need a specific standard sound), listen to the generated sound, then deciding if it sounds ok or not. If it does, then export it to .WAV and you’re done, if not – just hit the button again and get something different.
All the parameters used to create each sound are manually tweakable to allow fine-tuning if you feel like getting your hands dirty. Space is a useful shortcut to play the current sound.

There will probably be a minor update of this in the near future, adding some convenient features.

Source code is available and you’re free to use it for anything you please. I’ve put it under the MIT free software license.”

Press Here To Download The Software: Chime

 

Press Here To Enter The Site: Max

Partial List of File Formats Supported:

“Max is an application for creating high-quality audio files in various formats, from compact discs or files.

When extracting audio from compact discs, Max offers the maximum in flexibility to ensure the true sound of your CD is faithfully extracted. For pristine discs, Max offers a high-speed ripper with no error correction. For damaged discs, Max can either use its built-in comparison ripper (for drives that cache audio) or the error-correcting power of cdparanoia.

Once the audio is extracted, Max can generate audio in over 20 compressed and uncompressed formats including MP3, Ogg Vorbis, FLAC, AAC, Apple Lossless, Monkey’s Audio, WavPack, Speex, AIFF, and WAVE.

If you would like to convert your audio from one format to another, Max can read and write audio files in over 20 compressed and uncompressed formats at almost all sample rates and and in most sample sizes. For many popular formats the artist and album metadata is transferred seamlessly between the old and new files. Max can even split a single audio file into multiple tracks using a cue sheet.

Max leverages open source components and the resources of Mac OS X to provide extremely high-quality output. For example, MP3 encoding is accomplished with LAME, Ogg Vorbis encoding with aoTuV, FLAC encoding with libFLAC, and AAC and Apple Lossless encoding with Core Audio. Many PCM conversions are also possible using Core Audio and libsndfile.

Max is integrated with MusicBrainz to permit automatic retrieval of compact disc information. For MP3, FLAC, Ogg FLAC, Ogg Vorbis, Monkey’s Audio, WavPack, AAC and Apple Lossless files Max will write this metadata to the output.

Max allows full control over where output files are placed and what they are named. If desired, Max will even add the encoded files to your iTunes library in a playlist of your choice.

For advanced users, Max allows control over how many threads are used for encoding, what type of error correction is used for audio extraction, and what parameters are used for each of the various encoders.

Max is free software released under the GNU General Public License (GPL).”

 


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